Screenshot 20250502174930 (0.0.4) in Twardy 2.0
Hey everyone! I've got some fresh glimpses into the world of Twardy 2.0 with the latest update: "Screenshot 20250502174930 (0.0.4)"! This version includes some interesting additions and tweaks that I'm pretty excited to share with you all!
I've introduced a new creature, which I'm calling the Passive Animal for now. These fellas will mostly just chill in one spot, adding a bit more life to the environments you'll explore. If you decide to engage with them, taking one down will reward you with a small orb of experience to help boost your progress.
You'll also start to notice a new type of tree popping up: Birch Trees. These add a different visual feel to the landscapes, with their lighter bark standing out amongst the other features. It's a small touch, but I think it helps make the world feel a bit more varied.
Players will now stumble upon two new sets of ruins scattered throughout the world. However, one of these ruins doesn't have a collectible paper, adding a bit of an incomplete feel to that particular location.
I've also made some adjustments to the main menu by reorganizing the buttons. I thought this new arrangement might make navigating the different options a smoother and more intuitive experience.
Finally, what I felt like would be a much-requested feature has made its way into this build: a volume slider in the pause menu! Now, you can easily adjust the overall game volume to your preferred level!
As always, I'm continuing to work hard on Twardy 2.0, and I really appreciate you all following along with the development journey! Stay tuned for the next Twardy 2.0 devlog!
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Get Twardy 2.0
Twardy 2.0
Twardy is back in a 2.0 release!
Status | In development |
Author | 99 Studios |
Genre | Survival, Role Playing |
Tags | 16x16, 32x32, Farming Simulator, Indie, No AI, Retro, Sandbox, Singleplayer |
Languages | English |
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